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Chapter 143: Let’s add some information about the core settings and the power system.

Ability User Nine-Stage System (Spiritual Energy Cultivation Path)

Stage,Title,Core Feature,Talent/Derived Spiritual Skill

1, Qi Spirit Stage,Spiritual energy awakens, energy like mist, can be simply released externally.,Gains 1 innate spiritual skill upon awakening (e.g., Zhou Yunguang's Guangren (Light Blade)).

2, Energy Condensation Stage,Spiritual energy liquefies, precise control, can be shaped (weapons/armor).

3, Limit Breaking Stage,Breaks physiological limits, can briefly burn spiritual energy for a burst.

4,Domain Stage,Spiritual energy interferes with reality, forming a native domain (radius 10-100 m).,Domain Spiritual Skill: All spiritual skill effects within the domain are amplified by 300%.

5,Law Stage,Touches fragments of rules, can distort physical laws within the domain (at a cost).,Awakens 1 law-level spiritual skill (small-range rule rewriting).

6,Celestial Phenomenon Stage,Incites natural great power, a single blow can destroy a city-state.,Spiritual skills merge with natural phenomena (e.g., Guangren (Light Blade) → Solar Flare).

7,Saint Spirit Stage,Spiritual energy crystallizes, spirit can survive detached from the body, can possess others.,Spiritual skills transform into soul imprints (ignoring physical body limitations).

8, Oracle Stage,Words become law, each true word consumes primordial lifespan.,Limited to 3 Oracles per day (rule-level absolute commands).

9,Eternal Stage,Spiritual energy ascends in dimension, spirit merges with cosmic strings, achieving an immortal consciousness body.,Only 1 Eternal Spiritual Skill exists (conceptual existence).

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Mutant Nine-Stage System (Flesh Ascension Path)

Stage,Title,Core Feature,Combat Power Indicator

1,Corpse Ghoul Stage,Loses sanity (except for special physiques like Soul Jade Physique), only retains the instinct to devour. 30-level system (blood patterns at the corners of the eyes = level).,Pure physical destructive power.

2, Bone Eater Realm,Consciousness revives, bones mutate (claws, blades, wings, etc.), can devour minerals for reinforcement.,Physical defense ≈ spiritual energy shield.

3,Myriad Forms Realm,Genetic mimicry, devouring powerful creatures allows temporary imitation of their form/abilities.,Ability diversity ≈ derived spiritual skills.

4,Steel Viscera Realm,Internal organs metallize, heart crystal core provides energy, brain resists mental impact.,King of sustained combat.

5,Solid Heart Realm,Crystal core undergoes second evolution, splits into sub-crystal cores to control lower-stage Corpse Ghouls (blood slave legion).,Dominator of human wave tactics.

6,Asura Realm,Unfurls 'Blood Domain', flesh regeneration within the domain +1000%, siphons enemy life force.,Unbeatable in close combat within the domain.

7,Star Fusion Realm,Flesh planetization, can tear apart small planets to devour their cores, survives in vacuum.,Single-target destructive power > Celestial Phenomenon Stage.

8,Origin Return Realm,All things turn to blood, touching matter decomposes into life essence to replenish self.,Absolute sustained suppression over Oracle Stage.

9,Nirvana God Realm,Flesh eternal life, every cell contains independent consciousness, regenerates from a drop of blood.,Immortality ≈ Eternal Stage, fears rule erasure.

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Correspondence and Balance of Dual System Stages

Ability User Stage, Mutant Stage,Strength Comparison and Characteristics

Qi Spirit Stage,Corpse Ghoul Stage,Ability Users initially possess abilities, Mutants rely purely on physical body; the former has a slight advantage but fears close combat.

Energy Condensation Stage, Bone Eater Realm,Ability User abilities take shape, Mutant consciousness revives and bones are armed; equal strength at the same stage.

Limit Breaking Stage,Myriad Forms Realm,Ability Users control the environment, Mutants are ever-changing; mutually restrictive, equal strength at the same stage.

Domain Stage,Steel Viscera Realm,Ability Users have strong bursts, Mutants have extremely strong endurance with reinforced internal organs; equal strength at the same stage.

Law Stage,Solid Heart Realm,Ability Users modify rules, Mutants possess legions; each has advantages, equal strength at the same stage.

Celestial Phenomenon Stage,Asura Realm,Ability Users summon natural disasters, Mutants are immortal within their blood domain; equivalent destructive power, equal strength at the same stage.

Saint Spirit Stage,Star Fusion Realm,Ability Users' souls are immortal, Mutants tear stars and rend the earth; equal strength at the same stage.

Oracle Stage,Origin Return Realm,Ability Users' words become law, Mutants turn all things to blood; mutually restrictive, equal strength at the same stage.

Eternal Stage,Nirvana God Realm,Ability Users transform into rules, Mutants' flesh is eternally living; equal strength at the same stage.

Core Balance Principles:

. Complementary Advantages:

· Ability Users: Excel in rule manipulation, long-range destruction, area-of-effect strikes, and mysterious abilities.

· Mutants: Excel in physical immortality, sustained combat, close-quarters combat, and extremely tenacious vitality.

. Mutual Restraint:

· Ability Users' domains/laws are easily decomposed by Mutants' Origin Return Realm abilities.

· Mutants' flesh regeneration is easily erased by Ability Users' Eternal Stage rule concepts.

. Cultivation Differences:

· Ability Users advance by comprehending/absorbing Heterocrystal , with diverse derived spiritual skills.

· Mutants advance by devouring/plundering flesh and blood, with abilities primarily manifested in physical evolution.

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