126.
135.
128,
131.
As Xin Zhongze leveled up to 13, he allocated his free attribute points to magic attack, which significantly boosted his offense once again.
Now, even when attacking an 18th-level Skeleton, a single Fireball could deal over five hundred points of damage.
Soon, another wave of monsters was individually dealt with by Xin Zhongze.
He felt that the monsters in Biqi Cave weren't that difficult to kill after all.
To kill the monsters in Biqi Cave, one could simply lure them to the cave entrance and then pull them out one by one to kill them.
Under such circumstances, even others could do it, right?
However, Xin Zhongze hadn't realized one thing.
That was, although he was only around level ten, his agility was as high as 40 points, which was why he could lure monsters to the cave entrance without taking any damage.
If it were someone else, for example, Shen Pingsheng, a Shen disciple of level 19.
As a warrior, Shen Pingsheng's agility reached 24 points, which was higher than the agility of other mages and Taoists of the same level.
If he were to lure monsters, facing Devil Bat monsters with over thirty points of agility, he probably wouldn't make it to the cave entrance before being killed by a group of monsters.
As for allocating free attribute points to agility, to reach 40 points, it's not impossible.
However, according to attribute allocation rules, for warriors, basic attack cannot be more than twice their agility, and basic agility cannot be more than twice their spirit.
For mages, the attributes of basic magic attack and agility cannot be more than twice their spirit.
It's the same for Taoists; basic Taoist attack and agility also cannot be more than twice their spirit.
Therefore, to increase agility to 40 points, spirit must at least reach 20 points.
So, if spirit reaches 20 points, and then agility is increased to 40 points, it means consuming 10 levels' worth of free attribute points.
If 10 levels' worth of attributes are all added to spirit and agility, what about attack? And what about defense?
Xin Zhongze didn't add any defense because his equipment could stack, which compensated for his lack of defense.
But others don't have the ability to stack equipment attributes like Xin Zhongze.
If they don't add defense, no matter how high their attack, they will still be squishy.
Especially warriors, as a profession that engages in close combat with monsters, if their defense isn't increased, they can easily die suddenly.
Therefore, Xin Zhongze's belief that killing monsters in Biqi Cave was easy was just his own opinion.
If it were someone else, they wouldn't even be able to complete the monster-luring step.
And then there are so many monsters in Biqi Cave; even a group of people going in wouldn't fare well.
Perhaps, if there was a group of warriors, mages, and sorcerers cooperating seamlessly, there's a high probability they could level up by killing monsters in Biqi Cave.
However, it's still the same old saying: although the game world's name is 'game world,' if you die, you die. No one would joke with their own life.
If it were really like online games where you could revive after death, Biqi Cave would probably be overflowing with people leveling up.
Perhaps, the Heavenly Dao copied the legend game and set up Biqi Cave, thinking it was a good leveling spot, but it didn't realize that no one was willing to risk death to kill monsters inside.
Although leveling up by killing monsters in the wilderness is very slow, possibly taking several years to reach level 20, it's safe.
Therefore, this might be why no one is willing to come to Biqi Cave to level up.
However, now, it has become Xin Zhongze's paradise for leveling up and acquiring equipment.
An hour later, Xin Zhongze's level rose again from 13 to 14 while killing monsters above his level.
After reaching level 14, Xin Zhongze immediately put on the magic helmet, which further boosted his defense.
Then, Xin Zhongze's basic magic attack was also increased to 40 points, and with the equipment bonus of 20 magic attack points, his maximum magic attack reached 60 points.
Such magic attack, with the 3x Fireball buff, could directly deal 180 points of magic damage per second.
Therefore, after Xin Zhongze leveled up, his monster-killing speed became even faster.
However, as he leveled up 2 levels consecutively, the experience points he gained from killing monsters above his level significantly decreased.
Previously, a level 12 killing a level 18 monster was considered killing 6 levels above; now, a level 14 killing a level 18 monster is only considered killing 4 levels above.
But even so, his speed of gaining experience points was incomparable to those monsters below level 15 in the jungle.
Three hours later, Xin Zhongze leveled up again, breaking through from level 14 to level 15.
After reaching level 15, Xin Zhongze immediately replaced his current weapons with the 4 sea souls dropped by monsters and discarded the 10 ebony swords.
Although the 4 sea souls only provided Xin Zhongze with 8 magic attack points, equipping the sea souls meant they would no longer occupy backpack weight.
The 4 sea souls had a high weight of 48 points, leaving him with little weight capacity for other equipment.
Now, by replacing the ebony swords, he could free up a lot of weight.
Moreover, now that he had equipped the sea souls, any future sea souls he found could be directly equipped without increasing his weight.
Time flew by, and over six hours passed.
Xin Zhongze's level once again broke through from 15 to 16.
In over six hours, Xin Zhongze not only gained a level but also acquired two more sea souls.
Besides the sea souls, Xin Zhongze also stored 3 pieces of medium armor.
medium armor is exactly for level 16 wear, so after reaching level 16, he directly replaced his armor with the medium armor.
【medium armor: Requires Level 16, Physical Defense 3-5, Magic Defense 1-2, Durability 12, Weight 12.】
Furthermore, Xin Zhongze also found 3 magic helmets in Biqi Cave, making a total of 4.
Finally, after reaching level 16, Xin Zhongze's Fireball could also be upgraded to LV3.
So, in less than an hour, Xin Zhongze upgraded his Fireball to LV3.
Then, Xin Zhongze's character panel became like this.
【Name: Xin Zhongze.
Class: Mage.
Level: 16 (127 / 1600)
HP: 1600 / 1600.
Mana: 160.
Attack: 5 (18-80).
Magic Attack: 50 (6-22).
Defense: 5 (9-19).
Magic Defense: 5 (4-14).
Agility: 20 (+20).
Accuracy: 5 (+10).
Spirit: 30.
Weight: 91 / 130.
Skills: Fireball lv3. (Consumes 6 mana, can condense and launch a Fireball, striking enemies will cause burning, dealing 3.5 times magic damage per second, lasting 5 seconds.)
Unique Ability: Equipment slot infinite stacking.
Equipment:
sea soul (Level Requirement 15, Attack 18-60, Magic Attack 6-12, Durability 72, Weight 12.).
medium armor: (Requires Level 16, Defense 9-15, Magic Defense 3-6, Durability 36, Weight 12.).
magic helmet: (Requires Level 14, Physical Defense 0-4, Magic Defense 4-4, Durability 32, Weight 4.)
gold necklace: (Requires Level 2, Physical Attack 0-10, Agility +10, Durability 40, Weight 1.)
bronze ring: Requires Level 3, Physical Attack 0-10, Durability 40, Weight 1.
hexagonal ring: Requires Level 9, Magic Attack 0-10, Durability 60, Weight 1.
iron bracelet: Requires Level 3, Accuracy +10, Durability 40, Weight 1.
silver bracelet: Requires Level 7, Agility +10, Durability 50, Weight 1.
......】
After reaching level 16, Xin Zhongze's magic attack reached a base of 50 points, with an equipment bonus of 6-22 points.
If combined with 15 points of accuracy, he could deal 71 points of magic damage with 100% certainty.
If combined with the 3.5x damage of a level 3 Fireball and a 5-second burn duration.
Xin Zhongze decided to find an 18th-level Skeleton to test his current magic damage.