By the time Old Wang brought lunch back, Ye Feiyang was completely addicted.
The low barrier to entry for Final Battlefront played a crucial role at this point; even though Ye Feiyang hadn't looked at any tutorials, he completely understood after playing one round.
Moreover, after playing two rounds, he didn't even need a reminder; he started exploring other functions and gameplay modes within Final Battlefront himself.
As mentioned before, at this time, Final Battlefront had no story mode.
There were only two gameplay modes: one was the mode Ye Feiyang had just played, called Simulated Warfront, or as officially named by Starcraft, “Humanoid Auto Chess.”
This mode is completely free-to-play, with all Humanoids unlocked for free; whether a player can use them in the game depends entirely on “luck.”
The other mode, called Final Battlefront, is a PVE mode.
In this mode, players must use their own Humanoids to fight.
Initially, Ye Feiyang didn't feel much about this PVE mode, but after playing two rounds, he found it quite interesting.
The gameplay for this mode is very simple: the board is still the same as the PVP board, but it constantly spawns monsters.
However, even this simple mode is incredibly addictive.
On one hand, this PVE mode borrows many rogue-like elements.
Secondly, the PVE mode includes some monsters and Bosses not found in PVP, as well as changes across four large scenes.
Additionally, after killing each wave of monsters, there are many random events and random BUFFs; furthermore, in the PVE mode, there's a “Gunsmith” system, which is the equipment system.
These details bring a sense of freshness.
Moreover, although the gameplay is similar to the PVP mode, in the Final Battlefront PVE mode, players can independently summon Humanoids when recruiting them.
This means it's easier to assemble a lineup.
Finally, in the PVE mode, players can manually adjust the positions of pieces during combat and the release of skills, which provides some micro-management space.
After playing two rounds, Ye Feiyang had to admit, it was quite satisfying to see monsters continuously fall as his lineup stacked up.
So, he turned his attention back to it.
Ye Feiyang began to study the summoning system.
“Hmm, Humanoid pool? Weapon and equipment pool?”
“Ten summoning scrolls guarantee a 4-star Humanoid, fifty summoning scrolls guarantee a 5-star Humanoid…”, “PVP and PVE victories can earn summoning points, hmm… 100 points for one scroll? Can redeem 10 scrolls per day, so roughly a guaranteed five-star every 5 days, this feels pretty good…”
The economic system of Final Battlefront is very simple.
In a nutshell, it's about using summoning points obtained from PVP and PVE victories to exchange for summoning scrolls, and then using those scrolls to draw Humanoids and equipment for PVE.
“Quite generous… it feels like you can play this game perfectly fine without spending money.”
For veteran players like Ye Feiyang, as long as in-game production can buy paid items, then the game can be classified as generous, even if the production is low.
Not to mention, the visible production in Final Battlefront is not low.
In 8-player PVP, the top 4 can all get summoning points; from third place onwards, it's 100 points, with 120 and 150 for higher ranks, meaning you only need to get third place 10 times to get 10 scrolls.
This difficulty exists, but it's not high.
Daily game quests can also earn summoning points; although not much, every little bit helps.
And most importantly, although only 10 scrolls can be redeemed per day, the daily cap for summoning points is 5000, meaning players can completely grind to their heart's content on a day when they have more free time.
Then save them up and exchange them slowly.
“It’s a good game, I hope it doesn’t change later…”
Ye Feiyang silently tagged this game with a good first impression.
With the evaluation settled, the next step was naturally to claim the benefits.
Ye Feiyang casually clicked away the constantly flashing prompts on the screen: tutorial completed, mailbox rewards claimed; a series of operations later, his backpack gained thirty brand new summoning scrolls.
He had to try his luck.
He opened the summoning interface, his gaze falling on the button labeled “Ten-Summon.”
His fingertip descended.
The screen instantly darkened, then Ye Feiyang heard a sound of machinery operating.
Several fully automated production lines appeared on the screen; as the camera zoomed in, a firearms assembly line, various small accessory production lines, and then robotic arms precisely assembling some kind of precision component appeared sequentially.
Finally, a chip shimmering with purple light slid out from the end of the assembly line, suspended in the center of the screen.
Immediately after, three large characters appeared on the screen: 【Re-Arm】.
The three metallic characters flashed by, followed by a complete equipment display interface appearing in the center of the screen; the screen darkened again, then brightened, and a girl holding an MP40 submachine gun appeared on the screen.
“Commander, MP40 reporting for duty.”
A clear and serious voice sounded.
“Though simple manufacturing is my trait, precision and reliability are my essence. Please rest assured and entrust the Warfront to me.”
Ye Feiyang looked at the screen, his fingertip still lingering on the spot he had just clicked, slightly stiff.
This animation…
It was too detailed.
From the precise operation of the production line, the accurate grasping of the robotic arm, to the light effect of the chip's birth, and then to the detailed display of the character's appearance, every link exuded an aura of “burning budget.”
One must know that most ACG games on the market currently have gacha animations that are still at the stage of simple light flashes or a few changing character illustrations.
The “Re-Arm” animation in Final Battlefront, its fluidity, its detailed depiction, and its unique industrial aesthetic style, all far exceeded his expectations.
Was this just a summoning animation for a four-star Humanoid? Ye Feiyang almost couldn't believe his eyes.
This game has something special.
His anticipation for the game quietly increased by a few points; true quality is seen in the details, and even such a place had been polished with effort.
His favorability towards Final Battlefront quietly increased by another notch.
Full of hope, he couldn't stop.
Soon, the other 20 draws were also clicked, and with 30 draws completed, although no five-star appeared, Ye Feiyang was only slightly regretful; after all, all characters are automatically unlocked in the PVP mode.
Worst case, he would just play a few more rounds of PVP.
Just as he was about to continue playing a few rounds of PVP, a dialog box suddenly popped up in the game window.
“Your summoning scrolls have been used up. Invite friends to fight alongside you and receive a free summoning gift pack!”
Below the window was a share link and a QR code, along with a string of explanatory text.