And so it was that Geek Technology would have two more companies in the future: Geek Games and Geek Software.
Finally, adding Geek Comics, Geek Literature, Geek Optics, Jingji LCD Screens,
and Geek Pay.
In the future, Geek Technology will have a staggering seven subsidiaries, each a leader or top-three player in its respective field.
If these seven companies hinted at going public, underwriters on stock exchanges around the world would go crazy.
As for why a Geek Pay company was added to the list, it's naturally because finance is too sensitive.
Moreover, finance is too dangerous, posing a significant and glaring threat to a nation's economy.
After all, Geek Pay is not just a payment tool; it is already subtly trending towards becoming an international online bank and a global payment tool.
Over time, many users, when spending with Geek Pay, have the option to store money in their Geek Pay accounts.
With prolonged use, they naturally trust Geek Pay and keep a portion of their bank card funds in their personal Geek Pay accounts.
Although these are small amounts, generally only a few dollars, hundreds, or thousands, the sheer number of Geek Pay users is substantial.
As of October 2012, Geek Pay has surpassed 500 million users worldwide!
This figure only includes those who make at least one transaction per year; inactive users are not counted.
This demonstrates the breadth and depth of Geek Pay's user base and influence.
Most importantly, Geek Pay's operations are not limited to China but have expanded globally, with services launched in major countries.
Therefore, Geek Pay also offers an automatic currency conversion feature. For example, if someone in Country A buys something online that is produced, developed, and shipped from Country B,
the user naturally pays in their own country's currency, not Country B's, as they may not possess Country B's currency.
With Geek Pay's automatic currency conversion, the two countries can directly complete a currency and money transaction, benefiting both parties.
Geek Pay, in turn, extracts a corresponding transaction commission, which is Geek Pay's globalization!
So, Geek Pay is essentially a monkey version of the BRICS system.
Using Geek Pay, one can theoretically buy anything globally without worrying about obtaining the currency of that country.
Of course, it's called a "monkey version" because it doesn't support high transaction amounts.
To support automatic currency conversion, you need a certain foreign exchange reserve to balance inflows and outflows.
Given Geek Pay's scale, maintaining a large foreign exchange reserve is impossible.
Therefore, Geek Pay only supports a maximum of $10,000 per transaction, hence the "monkey version" designation.
Of course, there are ways to increase the foreign exchange reserve.
For example, Gao Nian could learn from Alipay and WeChat in his previous life, studying the operational models of Yu'ebao and Lingqiantong,
offering relatively high-interest rates.
Interest would be calculated daily and distributed to users, allowing them to watch their account balances increase daily, enhancing their sense of well-being.
This would attract a large user base, acquiring substantial foreign exchange and creating a massive foreign exchange reserve. However, doing so is too dangerous because a large number of users would store money in Geek Pay.
This would result in Geek Pay holding a vast sum, reaching hundreds of billions or even trillions of dollars.
If this vast sum were invested in the stock market or a country's market, the resulting harm would be terrible.
Therefore, Gao Nian doesn't dare to do this, at least not with Geek Technology's current scale, launching services similar to Yu'ebao and Lingqiantong.
Unless Geek Pay has a super-strong backing, with Chinese or global banks involved.
Otherwise, Geek Technology wouldn't dare to play this game. If it did, countries would likely ban Geek Pay altogether.
Of course, the current monkey version of the BRICS system is already quite sensitive. To prevent Geek Pay from harming Geek Technology,
Gao Nian established a dedicated subsidiary, Geek Pay, early on. However, Geek Pay has always been a payment tool.
So, neither Chinese nor foreign media has paid much attention to it, and Geek Pay's reputation remains low-profile.
However, regardless, with this split of Geek Technology, Geek Pay is destined to become slightly more famous.
After Geek Technology's split, the number of companies Geek Technology holds will naturally be reported by the media.
So, in the future, Geek Pay will appear in media reports, letting people know about this company.
However, Geek Technology's meeting was not over.
After the people lightly nodded in agreement to establish Geek Software and Geek Games, Gao Nian continued:
"This anti-monopoly investigation was entirely instigated by those thirteen companies.
The anti-monopoly investigation will take at least three months to produce results, or eight or nine months at the slowest. In such a long time, they will inevitably do something to continue attacking us.
And our lifeline undoubtedly lies in the chips.
Without chips, our phones and computers will all be shut down, so we must pay close attention to the problem of domestic chips."
Hearing Gao Nian's words, the people in the room felt a sense of urgency, and then realized that the chip problem was indeed a big problem.
All of Geek Technology's products rely on the 28-nanometer process chips and TSMC.
If TSMC suddenly stops manufacturing 28-nanometer process chips for them one day, then Geek smartphones and Geek computers will be forced to stop production immediately.
And even worse, Geek Technology has its own electronics factories. If it can't produce Geek smartphones and Geek computers itself,
then the wages of hundreds of thousands of workers and the operating funds of the factories will become a huge burden for Geek Technology, bringing a series of negative impacts to Geek Technology.
So, don't look down on chips. They actually relate to the lifeline of the entire Geek Technology!
Realizing this, how could the middle and senior management personnel present not feel great worry and unease?