The soundtrack of Chapter 460 became popular along with the game.
"Here I go, this is only for the PC platform?!"
Luo Shiyao was also shocked after learning this number.
If a single platform sales can have this data, it is already bursting in place.
You know, the old thief's last game "Sekiro", no matter how popular it is, there seem to be Sekiro players everywhere.
In fact, the sales volume so far is only 5 million units.
That's exactly half of "Soul 3".
And now.
"Elden's Ring" has only been online for one week, and a single PC version has sold as many copies as one wolf.
In other words, it is easy to understand.
But the final income is likely to still reach the level of tens of millions after tax.
For example, the original version of Elden's Ring on Minato Steam is 479HK, while the digital deluxe version is 639HK.
As a result, just one RT-Mart store told you that the sales volume reached 5 million.
Just as Li Jinglin first predicted.
Liao Changyong really understands how much market value this contains.
The sales platform of Elden's Circle, in addition to Steam for PC, is also available on PS5, PS4, Xbox and other platforms.
There are definitely more people interested in animation music, movie music, and game music than in classical music.
Digital album sales are calculated in addition to the original price of the game.
After the game is sold, the platform will take a commission, which is a channel, and the publishing company will take a commission, which is a risk guarantee.
"what about others!?"
As long as you make up your mind to hype it up, any hook can become popular on the entire Internet and bring huge traffic benefits.
And what kind of positive progress can music make in this, Liao Changyong has a very clear view.
A new market for music is being developed!
"!"
Li Jinglin thought about it carefully and immediately sent the data to Liao Changyong, so that Liao Changyong could feel what the commercial value of the game market was.
Li Jinglin waved his hand vigorously.
This has something to do with Li Jinglin, but not much.
Other data haven’t even been counted yet.
The platform draws and the company draws. After coming to the developer, the art design and music production will be divided according to the previously agreed ratio and the amount of content.
After going back and forth, it was divided into the hands of developer FS, and there was really not much left.
quite satisfied.
It can be similar to anime music and game music.
Especially the soundtrack, the theme song, which is pure music without lyrics at all.
Being able to conquer players with music is not the same level or concept as pop music.
The message dinged.
There is a lot of music content, so it naturally accounts for the majority.
Although, Li Jinglin still needs to distribute these music income to the orchestra.
Even though Li Jinglin almost did not use any modern electronics in the composition of "Elden Ring" and it was a very pure orchestral symphony, it is still not on the same level as next door.
"Sales across all platforms exceeded 10 million in the first week and are continuing to grow."
Your products are sold simultaneously in about five or six supermarkets such as Wal-Mart, RT-Mart, and Lianhua.
After receiving the data, Liao Changyong's eyelids began to beat.
However, the sales of music digital albums on major platforms this week can still directly exceed 10 million in revenue.
This 160HK will be taken out and calculated separately.
A number appeared in front of the two people.
Moreover, as the game becomes more and more popular and the music becomes more and more famous, subsequent tours will be inevitable.
"Walking in the nest, making a lot of money."
"Wait a minute, I'm watching too!"
The pricing of various regions of Steam and various platforms is not uniform.
soon.
Although the price ranges from high to low, the standard version in China is not as outrageous as 479HK, with a figure of 298, and the price of music albums is not that high.
Before tax.
Li Jinglin and Luo Shiyao stayed on their phones, waiting for the data sent from the other side.
Popular music currently does not require any musical ability at all.
If you want to be popular, the only option is "strong enough".
This is returning to the music itself, rather than relying on music to create gimmicks.
Players may seem ignorant of music, but in fact their intuition is more sensitive than anyone else.
There are still a lot of bad games that are discovered and then exploited.
What about the pop music market?
Public aesthetics are domesticated.
As long as a piece of garbage is played enough, it will have a very strong taming effect, and then it will become popular all over the country.
As long as an ugly face appears enough times and some "advanced face" gimmick is used, over time, the public will subconsciously accept it, even if it still feels ugly, even if you know that this is a process of domestication, but There will still be a pretty strong impact.
This kind of thing, in the music industry, has only one consequence.
"Quality has gone crazy."
In the Internet age, the threshold for music has been lowered to the point where "as long as you can play with your mobile phone, you can write music."
For many people, music creation still feels like just "humming".
Then, a group of demons came out.
Not to mention the artistry, the musicality is not important, and it doesn’t even matter whether it is music or not. The sky is full of industrial garbage, to deceive you for money and attention, not to make this industrial garbage better.
What about game music? What about film and television soundtracks?
It does not exist alone and serves the subject, but it can exist alone and carry everything about the subject.
In this case, everyone likes some themes, and when it comes to games, movies and TV dramas, they will break away from the domesticated template of popular music. People are here to play games.
Not specifically looking for music.
But while playing the game, I suddenly thought, "Oh shit," and I felt that the music was so overbearing that I was deeply impressed.
This kind of influence returns to the essence of music.
-
Infectivity and empathy.
Although I have an objective appreciation of music, I am still disturbed by the game itself. It is easy to love the house and the crow, and hate the house and the crow.
But this impact will be much smaller.
The quality and sincerity of the music itself begins to take over!
Liao Changyong is fully aware that Li Jinglin's success in the game music market will bring a new kind of vitality and broad room for progress to the Chinese music industry!
This kind of "bundled sales" will be a huge help in influencing the world and regaining the right to interpret culture and the right to speak in literature and art!
then.
Liao Changyong started to open the website and search for content about the music of "Elden's Ring".
At this time, Liao Changyong had a premonition.
The concert of "Elden's Circle" became a hit, and it was a hit beyond the game in a real sense.
It belongs to two completely different worlds from the way it became famous for "Assassin's Creed: Hall of Valor".
I won an award last time. I don’t know if I will win this time, but I’m sure it will blow up the entire music industry.
as predicted.
Liao Changyong's idea is absolutely correct.
After opening the website, I did a casual search, and all of them were videos of appreciation and analysis released by music professionals from all over the world.
Some are domestic, some are foreign, and there are musicians from all countries.
Open any one.
Then I heard the surprise on the face of the musician who posted the video.
"Brothers, I believe that everyone behaves more or less the same way when playing games."
"When I opened the Elden Ring for the first time and the music on the login interface sounded, the action suddenly stopped."
"The cool and mysterious feeling of the harp makes you unable to help but listen to it for a few more seconds."
"But it quickly ignites your emotions after a very uneasy, urgent, and fast emotional push. The heavy drums and the suddenly exciting wind instruments make you forget what you thought at the beginning."
"--I just want to listen to it for a few more seconds and get into the game right away."
The musician's expression was full of admiration.
Immediately.
Then opened the game.
Log in and music starts playing on the game interface.
The barrage that keeps passing by also proves the musician's statement.
[True, when I opened it for the first time, I sat there and listened to the whole opening music. 】
【Fuck! I thought I was the only one doing this. 】
【Me too! 】
【Me too! 】
[Tear down your camera now! 】
[This music is really amazing. The first time I opened it, I was shocked. 】
[It’s broken, my DNA has moved. 】
【All rise! ! 】
"This faint sense of atmosphere is really attractive."
"Until all the melodies rise quickly, you will feel an unparalleled sense of self-confidence. Oh, or rather, determination!"
"Yes, determination! There is a determination to become a king, a great determination to face the magnificent world and create an epic!"
The musician became more and more excited as he spoke.
The barrage was scrolling crazily, agreeing with the musician's statement.
And when the majestic heavy drums bring determination, they fill the players.
The player seems to have truly become a faded person and has been summoned by a blessing.
The wild and steady melody brings a sense of ambition.
"Why is this music so strong?"
soon.
The musician began to lead everyone to analyze and appreciate it from a professional perspective.
The content explained is also very easy to understand.
After picking out the drum beats and conducting a detailed analysis of the rhythm.
The epic feeling, determination, and ambition of this music, as well as a hint of apprehension and danger hidden behind it, began to be fully revealed.
Yes, under the majestic epic design.
The speed and changes of the rhythm are very subtle, just wandering between stability and uneasiness.
44拍,变47这种44+43的节奏型,再变43拍!
And it's not just 43 shots, strictly speaking, it's 86 shots.
This kind of treatment is also reflected in the game Lao Thief and the game Ring of Law. This is
Quick and slow knife!
[You old thief, you can do fast and slow music? As expected of you! 】
[Let me go, Brother Lin completely understands the essence of the quick and slow knife. 】
[Laughing to death, amazing, it really sounds like the nervousness and anxiety when facing the fast and slow knife boss, I feel unsure when I step on the horse. 】
In this way, it will naturally bring about the illusion of "I am good at riding horses again".
Abbreviation.
determination.
And while you feel like a hero, there is something secretly wrong in the feeling brought by the rhythm.
As the barrage scrolled, the players knew exactly what was wrong.
It's very similar to the process of "I'm going to blast everything", "Going to the boss boldly", "?!" and "You Die" at the beginning when playing a game.
(End of this chapter)