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Chapter 284: #284 - Deliberately attacking players' aesthetic taste, no review required!

This was the first time players had received an accurate "time point" since Xu Meng announced the "Monster Hunter" project—

In another 23 days, the game would begin its closed beta!

Given Dream Building's efficiency, with the closed beta starting, the game's release couldn't be too far off.

Players who had been eagerly awaiting a new game for a long time finally had a relatively accurate timeframe.

Their anticipation immediately exploded!

—But this didn't mean everyone was going to let Dragon City Flying General off the hook.

After inquiries to Dragon City Flying General went unanswered, complaints and reports flew like snowflakes to Dream Building's customer service department.

The next day, when Xu Meng arrived at the company, the first thing he saw was the report submitted by the customer service department.

Naturally, he knew very well how Dragon City Flying General had done it.

So, he readily posted a dynamic response:

[The secret lies within the Sprawling Metropolis.]

This response was a bit too cryptic.

So much so that the players who initially rushed in didn't know what Xu Meng's words meant—not everyone stayed up past midnight to watch Dragon City Flying General's prowess, conquering 150 floors.

Players with healthy routines woke up without knowing what had happened, only to see Xu Meng's post.

For a moment, the comments section was full of question marks.

After a few minutes, players who knew the situation emerged:

"So, there's a way to get stronger in the Sprawling Metropolis?"

"Isn't that hidden a bit too deep? Out of tens of millions of people worldwide, only Dragon City Flying General found it?"

"This is unfair! The game is unbalanced!"

"Balance my ass, is it fair when a professional boxer knocks you out with one punch?"

"Didn't Dragon City Flying General always want to become an apprentice of that NPC on the 230th floor? Did he secretly succeed in becoming an apprentice?"

"I used to laugh at him for rushing to become an apprentice as soon as he saw an NPC! Turns out I was the clown?!"

"Apprenticeship! I'm going to become an apprentice today!"

"To be fair, some NPCs in the Sprawling Metropolis are indeed excessively strong!"

"I remember there's a cybernetic repair shop in the South District, I wonder if I can get a steel body replacement?"

… …

Players who were eagerly urging Dream Building to ban the account quickly disappeared.

The topic that replaced it was which hidden NPCs were in the Sprawling Metropolis, and how to quickly become as strong as Dragon City Flying General.

There were still 9 holographic devices and closed beta qualifications for "Monster Hunter" left!

In the "Monster Hunter" project team, everyone was working diligently.

Xu Meng found the leaders of the three teams and inquired about the progress one by one.

The [Main World] project team had the largest workload.

But it also had the most personnel, as well as a complete project proposal and a lot of experience and reference materials obtained from the [Chaotic Era], so the progress had been very smooth.

After more than half of the development process, the smart tools had learned almost everything.

The employees, on the other hand, had retreated to the second position and become assistants to the smart office partners.

The entire project began to accelerate across the board.

The [Eternal Hunting Ground] development had the least amount of content.

But because it involved a lot of "randomness" and "player PVP" content, they had to consider weapon balance, combat fairness, and other factors.

The development task wasn't heavy, but frequent testing and adjustments made them lose their hair like crazy.

Moreover, unlike the main world development, the more complete the battlefield and the more detailed the weapon parameters were in the later stages, the more problems they needed to consider.

It often happened that adding one weapon led to the need to adjust more than a dozen existing weapons.

—Or even worse, even the armor had to be adjusted.

The workload quickly exceeded expectations.

When Xu Meng arrived at their office, he felt that the entire office was filled with a soaring resentment.

The project team leader complained repeatedly.

Xu Meng agreed to transfer another 10 people to him, which was enough to shut him up.

Finally, there was the [Spirit Soul] project team.

This project team was another situation altogether—

Initially, Xu Meng's idea was relatively simple—players would hunt monsters and obtain the corresponding monster's spirit soul, which would be used to add special effects to combat.

Outside of the game, it could also be used to augment players or assist in combat in the [Eternal Hunting Ground] and [Sky Arena].

Finally, it would be used on the holographic belt in reality, allowing players to "fight crickets" in reality.

But this part of the work, for this group of elite soldiers and fierce generals in the project team, was really—

Too simple!

The modeling didn't need to be designed by themselves, they could directly copy the results of the [Main World] development team and make some minor adjustments.

Simply designing the corresponding special effects and combat modes for these spirit souls was simply too easy.

As for the values…

That was something the [Eternal Hunting Ground] project team needed to worry about.

They were only responsible for being handsome!

This led to their work content being very unsaturated!

So, they began to unleash their creativity, first designing a "baby form" for the [Spirit Soul] as a non-combat viewing pet.

After that, they began to add the appearances of three stages: "childhood", "youth", and "adulthood".

When Xu Meng saw that they were so idle, he gave them a new idea—

"How about a spirit soul incarnation armor?"

These people who were so idle that they were panicking were stunned when they heard Xu Meng's idea.

After imagining that scene, their eyes lit up immediately!

For a moment, their enthusiasm soared, and they pulled Xu Meng to start a super enthusiastic discussion!

… …

… …

At the same time, less than 20 meters in a straight line from Xu Meng and the [Spirit Soul] project team, Song Zhicheng also pressed the Enter key.

As a result, Shengcai Entertainment Company in Edmonton received the final review results from the [Dream Building Game Platform].

Inside the general manager's office.

Gary never expected that—submitting the trial content of "Wolves of Fear" and various listing materials to determine the final review results would take so long!

It had been a month!

They had been repeatedly asked by the [Dream Building Game Platform] to supplement the materials 4 times—and each time they supplemented the materials and re-submitted for review, they had to wait for 7 working days.

Fortunately, this "protracted" wait finally came to an end.

Gary opened the review results—

[We are sorry to inform you that the game "Wolves of Fear" you submitted failed to pass the Dream Building Game Platform's correctness review. (The characters are too ugly, deliberately attacking the player's aesthetics, spreading bad values, and violating public order and good customs)]

[Therefore, the game "Wolves of Fear" you submitted will not be able to be listed on the Dream Building Game Platform.]

[If you still want to list it, please modify the non-compliant content and resubmit it for review.]

"FUCK!!!!!!"

Gary was furious when he saw the review results!

Previously, the continuous request to submit review materials, repeating the process that had already been gone through over and over again, each step was long and inefficient, had exhausted his patience.

If it weren't for the fact that Dream Building was a novice and lacked experience, he would have quit long ago.

But now, after such a long and troublesome process, Dream Building actually gave him such a result?

The most outrageous thing was!

The reason Dream Building gave for not passing was actually that the characters were ugly!

It was even linked to exaggerated things like "player aesthetics", "values", and "public order and good customs"!

Let's not talk about the fact that the character designs and personalities of these characters were set before the game started production, and were important tools for conveying the producer's ideas, and the initial publicity had already been announced, so it was impossible to change them casually.

The real reason why Gary broke down and yelled "FUCK" loudly in the office was—

[Character design and personality]

This was clearly the information that was submitted to Dream Building from the very beginning!!!

It had even been released in public promotions before submission!

Anyone who knew about the "Wolves of Fear" project couldn't possibly not know!

If you were dissatisfied with this, you could have said it that day.

Was it really necessary to toss us back and forth, asking us to supplement the materials again and again, dragging it on for a whole month, so that even the publicity work in the Xia country region was delayed????

Are you sick?!!

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